I am an AR/VR product designer with experience working on early zero-to-one initiatives, with strong visual craft, and a spatial design background. For the past 12 years I have developed a wide skillset in visual design, interaction design, motion graphics, 3D content creation, and 2D/3D prototyping.
At Meta Reality Labs, I designed the early voice experiences on Quest and AR wearables as well as UI foundations on glasses. Previously I was a UI/UX designer bringing joy to users with delightful and interactive features for Google Search. Before that I was designing 3D, AR, and VR projects as a freelancer and for top brands at an experiential agency. Reach out at vishnupg2[at]gmail.com.
Featured
- Winner of the XRD Design Competition for Decor an Apple Vision Pro app XRD, 2024
- Designed and launched Spatial Clock app for Apple Vision Pro App Store, 2024
- Presented AR Prototyping with Unity and Cinema 4D Unity Office, 2019
- AR design featured / AR Foundation Keynote Demo Unity GDC, 2019
- Wrote "Design Lessons Learned From Mobile AR Experiments" Medium, 2018
- AR design included / "AR Foundation Samples" Unity Github, 2018
- Designed and built 10 Rings a Spark AR world effect Instagram and Facebook, 2022
- VR voice design featured / Resources for Voice Interactions Oculus Developer Hub, 2021
- Design featured / "Google Doodles Typographic Tribute to Female Empowerment" Typeroom, 2018
- XR Studio participant Mozilla, 2018
- VR design included / "Tilt Brush Tool is a Game Changer for VR Artists" Engadget, 2018
- Motion design featured "Making Mobile Easier: Lightbox Ads" Google AdWords, 2014